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Final Fantasy XI's Pandemonium Warden Defeats Players Literally

Final Fantasy XI, an online role-playing game released by Square-Enix had break the record for creating a boss monster that literally defeats players physically and mentally. The monster called Pandemonium Warden according to players accounts remained perfectly fit even after continuous battle for more than 18 hours against high level players of the game. The character was unharmed as it continuously healed while players literally pass out and gets ill trying to defeat it.

At the moment gamers who are playing Final Fantasy XI as well as those who are within the gamers arena are debating on the logic of creating such a character which can have this physical effect on players. On its part, Square-Enix tells gamers, "We have no desire to see your real life suffer as a consequence [of playing]. Don't forget your friends, your family, your school or your work."

Well, I think the game developers are right in its full sense. Who forced these gamers to play 18 hours straight and then complain about being sick? Is it right for them to blame the developers for this ordeal? I do not think so. It is their choice to play for that period of time. Eventhough I am a gamer, I will never spend that much time on defeating a character which is not even part of the mission.

What would players gain in defeating the Pandemonium Warden? Simple...plain pride that they had defeated such a strong monster.