At the moment gamers who are playing Final Fantasy XI as well as those who are within the gamers arena are debating on the logic of creating such a character which can have this physical effect on players. On its part, Square-Enix tells gamers, "We have no desire to see your real life suffer as a consequence [of playing]. Don't forget your friends, your family, your school or your work."
Well, I think the game developers are right in its full sense. Who forced these gamers to play 18 hours straight and then complain about being sick? Is it right for them to blame the developers for this ordeal? I do not think so. It is their choice to play for that period of time. Eventhough I am a gamer, I will never spend that much time on defeating a character which is not even part of the mission.
What would players gain in defeating the Pandemonium Warden? Simple...plain pride that they had defeated such a strong monster.